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goal-driven method

См. также в других словарях:

  • Test-driven development — (TDD ) is a software development technique consisting of short iterations where new test cases covering the desired improvement or new functionality are written first, then the production code necessary to pass the tests is implemented, and… …   Wikipedia

  • Domain-driven design — (DDD) is an approach to developing software for complex needs by deeply connecting the implementation to an evolving model of the core business concepts.[1] The premise of domain driven design is the following: Placing the project s primary focus …   Wikipedia

  • Dynamic Systems Development Method — (DSDM) is a software development approach originally based upon the Rapid Application Development (RAD) methodology. DSDM is an iterative and incremental approach that emphasizes continuous user involvement. Its goal is to deliver software… …   Wikipedia

  • Collaborative method — Collaborative methods are processes, behaviors and conversations that relate to collaboration between individuals.[1] These methods specifically aim to increase the success of teams as they engage in collaborative problem solving. Forms, rubrics …   Wikipedia

  • Agile Data Method — The goal of the Agile Data (AD) methodology is to define strategies that IT professionals can apply in a wide variety of situations to work together effectively on the data aspects of software systems. This isn’t to say that AD is a “one size… …   Wikipedia

  • GUI software testing — In computer science, GUI software testing is the process of testing a product that uses a graphical user interface, to ensure it meets its written specifications. This is normally done through the use of a variety of test cases.Testing GUI… …   Wikipedia

  • Perceptual control theory — (PCT) is a psychological theory of animal and Human behavior originated by maverick scientist William T. Powers. In contrast with other theories of psychology and behavior, which assume that behavior is a function of perception that perceptual… …   Wikipedia

  • Use case — A use case is a description of a system’s behaviour as it responds to a request that originates from outside of that system.The use case technique is used in software and systems engineering to capture the functional requirements of a system. Use …   Wikipedia

  • Usability — is a term used to denote the ease with which people can employ a particular tool or other human made object in order to achieve a particular goal. Usability can also refer to the methods of measuring usability and the study of the principles… …   Wikipedia

  • climate — /kluy mit/, n. 1. the composite or generally prevailing weather conditions of a region, as temperature, air pressure, humidity, precipitation, sunshine, cloudiness, and winds, throughout the year, averaged over a series of years. 2. a region or… …   Universalium

  • Backward chaining — (or backward reasoning) is an inference method used in artificial intelligence. It is one of two methods of reasoning that uses inference rules – the other is forward chaining, also known as modus ponens. Backward chaining is implemented in logic …   Wikipedia

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